Difference between revisions of "How to make mods"
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*'''Substance Painter''' Expensive texturing software '''Link:''' https://store.steampowered.com/app/1454900/Substance_3D_Painter_2021 | *'''Substance Painter''' Expensive texturing software '''Link:''' https://store.steampowered.com/app/1454900/Substance_3D_Painter_2021 | ||
'''Tutorials''' | '''Tutorials''' | ||
*'''[[Making a 3D Model in Blender | *'''[[Making a 3D Model in Blender|Making a Asset in Blender]]''' | ||
*'''[[Importing to Unreal Engine]]''' | *'''[[Importing to Unreal Engine]]''' | ||
*'''[[Making a new Building]]''' | *'''[[Making a new Building]]''' |
Revision as of 07:51, 30 September 2021
Welcome to modding for Bergsbruk! our goal has been to make this as easy as possible to add your own stuff, but remember you can only make stuff you legaly have ALL rights to (And you cant sell mods). Good Luck!
Required Tools:
- Unreal Engine 4.27 Free to use with a creators license Link:https://www.unrealengine.com/en-US/eulacheck/creators
- Blender Free to use 3D modeling software Link: https://www.blender.org/download/
- Example Project Needed as a base for the mods Link:
- 3D Standards .FBX File with Attachers and Scales Link:
Optional Tools:
- Substance Painter Expensive texturing software Link: https://store.steampowered.com/app/1454900/Substance_3D_Painter_2021
Tutorials