Difference between revisions of "How to make mods"
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*'''[[Rigging a 3D Model in Blender]]''' | *'''[[Rigging a 3D Model in Blender]]''' | ||
*'''[[UV Mapping a 3D Model]]''' | *'''[[UV Mapping a 3D Model]]''' | ||
*'''[[Adding Textures with Substance Painter|Adding Textures in Blender]]''' | |||
*'''[[Exporting as FBX from Blender]]''' | *'''[[Exporting as FBX from Blender]]''' | ||
*'''[[Importing to Unreal Engine]]''' | *'''[[Importing to Unreal Engine]]''' | ||
*'''[[Making a new Building]]''' | *'''[[Making a new Building]]''' |
Revision as of 19:52, 29 September 2021
Welcome to modding for Bergsbruk! our goal has been to make this as easy as possible to add your own stuff, but remember you can only make stuff you legaly have ALL rights to (And you cant sell mods). Good Luck!
Required Tools:
- Unreal Engine 4.27 Free to use with a creators license Link:https://www.unrealengine.com/en-US/eulacheck/creators
- Blender Free to use 3D modeling software Link: https://www.blender.org/download/
- Example Project Needed as a base for the mods Link:
- 3D Standards .FBX File with Attachers and Scales Link:
Optional Tools:
- Substance Painter Expensive texturing software Link: https://store.steampowered.com/app/1454900/Substance_3D_Painter_2021
Tutorials
- Making a 3D Model in Blender
- Rigging a 3D Model in Blender
- UV Mapping a 3D Model
- Adding Textures in Blender
- Exporting as FBX from Blender
- Importing to Unreal Engine
- Making a new Building
- Making a new Factory
- Making a new Vehicle
- Making a new Vehicle Attachement
- Making a new Vehicle Addon
- Making a new Vehicle Trailer
- Making a new Character
- Export and Upload your Mod